Traveller’s controls
Close
W / S
Forward / backward, along your body’s facing
A / D
Turn your body
Drag / wheel
Orbit / zoom. R recenters the camera.
Shift / Q
Hold to walk / toggle auto-run
Z / C
Sidestep left / right
Space
Hold to charge a jump; release to leap
H / G / B / Y
Crouch / sit / lie / stand
1 / 2 / 3 / 0
Sword / bow / wand / lantern
Click / Tab / V
Select what you click / the nearest creature, then the next one out
(Shift + Tab goes back) / the nearest remains, then the next
F / E
Attack your target (F with nothing selected picks the nearest
creature) / open or empty the selected remains, use a nearby portal
or turn the gate winch
M / Esc
Chart / let go of your target, then menu
Watch Brinebound’s arms. Step away from a sweep, clear the slam, then
strike while it recovers. Movement interrupts your attack preparation.
Everyone who lands a blow shares the victory.
A fallen creature leaves its remains where it fell, with 10 gold.
Whoever did it the most damage may loot them alone for two minutes;
after that, anyone may. Remains decay after five minutes, or 30
seconds after they are emptied. Walk up, select them and press E.
The tide rises and falls for everyone and covers the low shore; a
traveller whose head goes under drowns. The Tidecut Gate stands across
the gully below Bellwether. Turn the winch on its walkway to lower the
shutter and hold the basin behind it at its present level, or raise it
and let the sea back in. The gate moves for everyone. Cliffs have no
safety barrier. Falls over 6 meters cause damage and a 16-meter fall
is fatal. A fallen traveller wakes on Bellwether green.